Point a language model at a diff with no context and it reviews your code against the average of all code. Everything expensive in a mobile codebase lives outside that average — and you cannot hand a model rules you never wrote down.
I build mobile software, and I build the conditions other people build it in.
Fourteen years, Android and iOS, both natively and for real — not one platform with the other on a résumé. Most of that time has been spent on apps large enough that the interesting problems stopped being “how do I ship this screen” and became “why does every screen in this codebase look like it was written by a different company.”
That question is most of what I do now. I write the architecture standards a mobile organization codes against, I put them in the repository where they can be enforced instead of in a wiki where they can be ignored, and I build the automated review that checks the code against them on every diff. When there is no platform team accountable for how Android or iOS are written, that work lands on every squad by construction — which is the part that interests me. A decision made once at the platform level is worth more than the same decision relitigated in forty pull requests.
The other half is people. I decompose work so that an engineer new to a codebase can pick up a single ticket, know exactly which architectural layer they are standing in, and land it without me in the room. The sequence teaches the architecture while it delivers the feature. I would rather encode judgment in a document or a rule than repeat it in a review comment, because documents and rules reach further than I do.
I am equally at home arguing about a backend endpoint’s shape as an Android or iOS feature. Client-server contracts are where most mobile bugs are actually born, and a mobile engineer who will not read the service is only doing part of the job.
The longer version of all of that is on What I Do — architecture standards, the AI code review built on top of them, observability, and cross-platform contracts.
Where I’ve worked
A flat list of employers is a thing nobody reads, so here it is by the kind of problem instead. Some were full-time roles; others were client engagements run through my own practice, which has been running since 2013.
Media and streaming
Disney Streaming — Senior iOS and tvOS engineer across Hulu, ABC, ESPN, Disney+, Fox, Star, Freeform, NatGeo and ABC News. Led the Live Events feature across the Disney Streaming library, and worked the migration of standalone apps into Disney+.
Venu — Staff iOS engineer on the tvOS team through launch, brought in to unblock a ten-person team in the final stretch and to be the first Venu engineer embedded with Fox ahead of the codebase handover.
GroceryTV — Staff Mobile Engineer, Android and player platform. A high-scale ExoPlayer and Media3 player for retail environments: continuous playback, its own telemetry for success and failure rates, and error recovery that survives network loss without anyone driving to the store.
Marketplaces and consumer products
Zillow — Principal Android Engineer on the Seller team, and a founding member of the Mexico City office. Worked as principal across four teams and roughly thirty engineers spanning backend, web, Android and iOS: designed a native questionnaire replacing a web flow on both platforms, and wrote the versioning policy the three platforms shared so changes stayed consistent across them.
Fair — Senior Android engineer on marketplace listings and vehicle detail, moving the app onto AppSync and Apollo.
Homer — Senior Android engineer on Homer Learning, end to end: Clean Architecture, account creation, subscriptions, and mentoring mid and senior engineers on the team.
Beachbody MYXFitness — Senior Android engineer on the Bike app. Took the crash-free rate from 89.8% to 98.6%, and built the offline persistence layer that kept cadence, heart rate and calories visible without a connection.
Sr. Pago — Senior Android engineer on a mobile card terminal for small retailers, including American Express API certification.
Connected vehicles, appliances and enterprise
Globant — Android, iOS and React Native for Aeris, building connected-car software years before CarPlay or Android Auto existed. The apps paired with the vehicle’s OBD port and pushed alerts to the owner’s phone: speeding, towing, theft, or the car leaving the area it was meant to stay in — including the alert that tells a parent the car they lent their teenager is nowhere near school. Shipped for brands including Chrysler and Mitsubishi, and for Hero motorcycles. I also built the persistence layer that got the apps off direct database access.
Softtek — Lead Android and iOS developer, and the person who started their first mobile practice in Mexico City. Delivered for Infonavit, Consar and IMSS, and for Ford, leading teams that changed size with each phase of the work.
Whirlpool — through BairesDev. Senior Android and iOS engineer on smart connected appliances, through two generations of the app, with QR and Wi-Fi pairing and the accessibility work that made it usable.
Nekso — Lead iOS engineer, taking the app through architecture rework and its App Store release, with the CI/CD pipelines behind it.
Vox Fortius — Lead Android and iOS engineer at a point-of-sale startup, defining the architecture for the whole system: tablet apps, backend, and a CMS for clients to read their own results.
Elsewhere
Author, topic master and final pass editor at Kodeco (formerly raywenderlich.com), where I wrote my book: Android App Distribution. I wrote and built the sample projects for seven of its chapters, negotiated the outline and proposal, and defined tutorial topics and briefs for the rest of the Android team.
I studied Mechatronics Engineering and Computer Engineering simultaneously at Universidad Anáhuac México, 2010–2016 — degree and professional licence (título y cédula) in Mechatronics, and all coursework completed in Computer Engineering. Spanish, English and French. Based in Mexico City.
I write about mobile engineering on the blog.
I am occasionally open to conversations about staff-level Android and iOS roles.








